ToolHub The Last of Us Online Reportedly Cost Sony Hundreds of Millions

The Last of Us Online Reportedly Cost Sony Hundreds of Millions

Milan Subba
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The Last of Us Online reportedly cost Sony hundreds of millions, with most of Naughty Dog working on the canceled multiplayer project.


The Last of Us Online canceled multiplayer game development

Key Highlights


  • Hundreds Millions Spent.
  • Naughty Dog Overworked.
  • Canceled In 2023.


The Last of Us Online was once expected to become a major live service project for PlayStation, but new details suggest the canceled game became one of Sony’s most expensive development setbacks. According to Bloomberg reporter Jason Schreier, Naughty Dog spent hundreds of millions of dollars and a huge amount of studio resources on The Last of Us Online before the project was canceled in 2023.


The Last of Us Online Became a Massive Project


The Last of Us Online reportedly started as a much smaller multiplayer project. Over time, however, its ambitions grew significantly. What began as a limited idea eventually became a full live service game that required a much larger development effort.


Schreier said Naughty Dog spent “a ton of time and a ton of money” on The Last of Us Online, with the total investment reaching hundreds of millions of dollars. This highlights how much Sony had committed to its wider live service strategy.


The Last of Us Online was officially canceled in 2023. At the time, Naughty Dog explained that continuing the project would have required the studio to focus almost entirely on supporting the game after launch.


Most of Naughty Dog Reportedly Worked On It


One of the biggest revelations is the scale of Naughty Dog’s involvement. The Last of Us Online was reportedly not simply a side project handled by a small team.


According to Schreier, the majority of Naughty Dog was working on The Last of Us Online or The Last of Us remasters for PlayStation 5. This suggests that The Last of Us Online occupied a huge portion of the studio’s development resources.


The situation also helps explain why Naughty Dog has gone around six years without releasing a completely new game. After The Last of Us Part II launched, much of the studio’s effort went into The Last of Us Online and remastered versions of existing games.


Cancellation Changed Naughty Dog’s Direction


Once The Last of Us Online was canceled, Naughty Dog reportedly moved developers toward its next major project. That project eventually became Intergalactic: The Heretic Prophet, which was announced as the studio’s new original game.


The cancellation therefore marked a major turning point for Naughty Dog. Instead of continuing with a long term multiplayer service, the studio could return its attention to a traditional single player experience.


The Last of Us Online was also part of a much wider PlayStation live service strategy that has faced several setbacks. While Helldivers 2 became a major success, other projects were canceled or struggled to reach players.


The Last of Us Online Shows the Risk of Live Service Games


The Last of Us Online cancellation demonstrates how expensive and complicated live service development can become. A project can grow far beyond its original scope when developers have to plan for years of content, updates and ongoing player support.


For Sony, The Last of Us Online represents a major investment that never reached players. For Naughty Dog, it also consumed years of development time before the studio eventually changed direction.


The Last of Us remains one of PlayStation’s biggest franchises, but The Last of Us Online shows that even a popular series does not guarantee success for a live service project. With Naughty Dog now focused on Intergalactic: The Heretic Prophet, fans will be watching closely to see what comes next for the studio and the future of The Last of Us.


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FAQs


Q. Why was The Last of Us Online canceled?


Naughty Dog canceled it because ongoing support would consume most of its development resources.


Q. How much did The Last of Us Online cost?


The Last of Us Online reportedly cost Sony hundreds of millions during development.


Q. Was The Last of Us Online almost finished?


The game was reportedly far along, but significant development and long term support remained.


Q. Why did Naughty Dog cancel The Last of Us Online?


Naughty Dog feared supporting the live service would severely impact its future projects.


Q. What happened to The Last of Us Online?


Naughty Dog officially canceled The Last of Us Online in 2023 after years of development.


Q. Is Naughty Dog making another Last of Us game?


Naughty Dog has not confirmed The Last of Us Part III as its next game.


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